Fifth Grade Math Units
Unit 1: Order of Operations & Whole Numbers
Unit 2: Adding and Subtracting with Decimals Unit 3: Multiplying and Dividing with Decimals Unit 4: Adding, Subtracting, Multiplying, and Dividing with Decimals Unit 5: 2D Figures Unit 6: Volume and Measurement Unit 7: Geometry and the Coordinate Plane Unit 8: Show What You Know Note: The highlighted unit indicates our current unit of study. |
Unit 1: Order of Operations and Whole Numbers
Standards:
MCC5.OA.1 Use parentheses, brackets, or braces in numerical expressions, and evaluate expressions with these symbols.
MCC5.OA.2 Write simple expressions that record calculations with numbers, and interpret numerical expressions without evaluating them.
MCC5.NBT.1. Recognize that in a multi-digit number, a digit in one place represents 10 times as much as it represents in the place to its right and 1/10 of what it represents in the place to its left.
MCC5.NBT.2 Explain patterns in the number of zeros of the product when multiplying a number by
powers of 10, and explain patterns in the placement of the decimal point when a decimal is multiplied or divided by a power of 10. Use whole-number exponents to denote powers of 10.
MCC5.NBT.5 Fluently multiply multi-digit whole numbers using the standard algorithm.
MCC5.NBT.6 Find whole-number quotients of whole numbers with up to four-digit dividends and two-digit divisors, using strategies based on place value, the properties of operations, and/or the relationship between multiplication and division.
Illustrate and explain the calculation by using equations, rectangular arrays, and/or area models.
MCC5.OA.1 Use parentheses, brackets, or braces in numerical expressions, and evaluate expressions with these symbols.
MCC5.OA.2 Write simple expressions that record calculations with numbers, and interpret numerical expressions without evaluating them.
MCC5.NBT.1. Recognize that in a multi-digit number, a digit in one place represents 10 times as much as it represents in the place to its right and 1/10 of what it represents in the place to its left.
MCC5.NBT.2 Explain patterns in the number of zeros of the product when multiplying a number by
powers of 10, and explain patterns in the placement of the decimal point when a decimal is multiplied or divided by a power of 10. Use whole-number exponents to denote powers of 10.
MCC5.NBT.5 Fluently multiply multi-digit whole numbers using the standard algorithm.
MCC5.NBT.6 Find whole-number quotients of whole numbers with up to four-digit dividends and two-digit divisors, using strategies based on place value, the properties of operations, and/or the relationship between multiplication and division.
Illustrate and explain the calculation by using equations, rectangular arrays, and/or area models.
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Math Power Pack
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Unit 2 and 3 : Decimals
CCSS.Math.Content.5.NBT.A.3
Read, write, and compare decimals to thousandths.
CCSS.Math.Content.5.NBT.A.3.a
Read and write decimals to thousandths using base-ten numerals, number names, and expanded form, e.g., 347.392 = 3 × 100 + 4 × 10 + 7 × 1 + 3 × (1/10) + 9 × (1/100) + 2 × (1/1000).
CCSS.Math.Content.5.NBT.A.3.b
Compare two decimals to thousandths based on meanings of the digits in each place, using >, =, and < symbols to record the results of comparisons.
CCSS.Math.Content.5.NBT.A.4
Use place value understanding to round decimals to any place.
CCSS.Math.Content.5.NBT.B.7
Add, subtract, multiply, and divide decimals to hundredths, using concrete models or drawings and strategies based on place value, properties of operations, and/or the relationship between addition and subtraction; relate the strategy to a written method and explain the reasoning used.
Read, write, and compare decimals to thousandths.
CCSS.Math.Content.5.NBT.A.3.a
Read and write decimals to thousandths using base-ten numerals, number names, and expanded form, e.g., 347.392 = 3 × 100 + 4 × 10 + 7 × 1 + 3 × (1/10) + 9 × (1/100) + 2 × (1/1000).
CCSS.Math.Content.5.NBT.A.3.b
Compare two decimals to thousandths based on meanings of the digits in each place, using >, =, and < symbols to record the results of comparisons.
CCSS.Math.Content.5.NBT.A.4
Use place value understanding to round decimals to any place.
CCSS.Math.Content.5.NBT.B.7
Add, subtract, multiply, and divide decimals to hundredths, using concrete models or drawings and strategies based on place value, properties of operations, and/or the relationship between addition and subtraction; relate the strategy to a written method and explain the reasoning used.
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math_interim_3_study_guide_key.docx | |
File Size: | 43 kb |
File Type: | docx |
Unit 5 and 7 Combination:
Geometry andf Coordinate Planes
Standards:
MCC5.OA.3 Generate two numerical patterns using two given rules. Identify apparent relationships between corresponding terms. Form ordered pairs consisting of corresponding terms from the two patterns, and graph the ordered pairs on a coordinate plane. Graph points on the coordinate plane to solve real-world and mathematical problems.
MCC5.G.1 Use a pair of perpendicular number lines, called axes, to define a coordinate system, with the intersection of the lines (the origin) arranged to coincide with the 0 on each line and a given point in the plane located by using an ordered pair of numbers, called its coordinates. Understand that the first number indicates how far to travel from the origin in the direction of one axis, and the second number indicates how far to travel in the direction of the second axis, with the convention that the names of the two axes and the coordinates correspond (e.g., x-axis and x-coordinate, y-axis and y-coordinate).
MCC5.G.2 Represent real world and mathematical problems by graphing points in the first quadrant of the coordinate plane, and interpret coordinate values of points in the context of the situation.
MGSE5.G.3 Understand that attributes belonging to a category of two-dimensional figures also belong to all subcategories of that category. For example, all rectangles have four right angles and squares are rectangles, so all squares have four right angles.
MGSE5.G.4 Classify two-dimensional figures in a hierarchy based on properties (polygons, triangles and quadrilaterals).
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Games:
http://www.abcya.com/shapes_geometry_game.htm
http://www.mathplayground.com/index_geometry.html
https://www.sheppardsoftware.com/mathgames/menus/geometry.htmhttp://www.math-play.com/Geometry-Math-Games.html
http://www.abcya.com/shapes_geometry_game.htm
http://www.mathplayground.com/index_geometry.html
https://www.sheppardsoftware.com/mathgames/menus/geometry.htmhttp://www.math-play.com/Geometry-Math-Games.html
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FLOCABULARY SONG:
HTTPS://WWW.FLOCABULARY.COM/COORDINATE-PLANE/
Games for practice:
http://mrnussbaum.com/stockshelves/
http://www.mathnook.com/math/skill/coordinategridgames.php
http://www.funbrain.com/co/
http://www.ixl.com/math/grade-5/graph-points-on-a-coordinate-plane
http://jmathpage.com/JIMSGeometrycoordinates.html
HTTPS://WWW.FLOCABULARY.COM/COORDINATE-PLANE/
Games for practice:
http://mrnussbaum.com/stockshelves/
http://www.mathnook.com/math/skill/coordinategridgames.php
http://www.funbrain.com/co/
http://www.ixl.com/math/grade-5/graph-points-on-a-coordinate-plane
http://jmathpage.com/JIMSGeometrycoordinates.html